Episode #31 – Breaking Good: Villain Face Turns
In the world of superhero storytelling, the villain is crucially important. While providing the hero with something to fight against they also offer a countering point-of-view to contrast against the good-natured purity of the hero. Over the years though, audiences have gotten a glimpse into the mindset of the bad guy as villains’ motivations and philosophies have been explored. In some cases readers can discover that the bad guy might not actually be all that bad. This can sometimes be the first signal for the villain to make the jump from bad guy to good guy. For today’s episode, the panel looks at when bad guys go good.
Produced by Zack Slater
Produced/Edited by Clifton (on Twitter)
Engineered by Mike BlueLion209
Music: Arpy – Dan Henig
Support by RFM – NCM: https://bit.ly/2xGHypM
Namor: The Sub-Mariner – possibly the earliest face turn in superhero comics
… before turning heel again soon after
Rogue as a bad guy from Avengers
Rogue and Magneto – Uncanny X-Men #274
Hawkeye in Iron Man #57
Scarlet Witch & Quicksilver in the Brotherhood of Evil Mutants
Zuko from Avatar the Last Airbender
Glossary of Professional Wrestling Terms
A morally ambiguous wrestler who is neither a face nor a heel (an in-betweener), also sometimes describes a heel who is usually cheered or a face who is usually jeered, especially when two faces or two heels face each other.
Helping a less popular wrestler get over by associating them with a more prominent or popular wrestler.